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							|  | @ -20,6 +20,7 @@ | |||
| #define CMD_BACKTOSTATION 'r' | ||||
| #define CMD_GOTOMAZE      'v' | ||||
| #define CMD_GOTOMARKET    'm' | ||||
| #define CMD_SHOWMAP       'm' | ||||
| 
 | ||||
| #define SC_TITLE    0 | ||||
| #define SC_SETNAME  1 | ||||
|  | @ -29,6 +30,7 @@ | |||
| #define SC_GAMEOVER 5 | ||||
| #define SC_WON      6 | ||||
| #define SC_MARKET   7 | ||||
| #define SC_SHOWMAP  8 | ||||
| 
 | ||||
| #define NORTH 0 | ||||
| #define EAST  1 | ||||
|  | @ -726,6 +728,8 @@ void update(char* command) | |||
| 				gotostation(); | ||||
| 			} | ||||
| 			break; | ||||
| 		case CMD_SHOWMAP: | ||||
| 			state.screen = SC_SHOWMAP; | ||||
| 		default: | ||||
| 			break; | ||||
| 		} | ||||
|  | @ -839,6 +843,10 @@ void update(char* command) | |||
| 			} | ||||
| 		} | ||||
| 	} | ||||
| 	else if (state.screen == SC_SHOWMAP) | ||||
| 	{ | ||||
| 		state.screen = SC_MAP; | ||||
| 	} | ||||
| } | ||||
| 
 | ||||
| void draw() | ||||
|  | @ -879,19 +887,21 @@ void draw() | |||
| 	else if (state.screen == SC_MAP) | ||||
| 	{ | ||||
| 		update3dpov(); | ||||
| 		drawmap(); | ||||
| 		drawpov3d(); | ||||
| 
 | ||||
| 		printf("\n\n Orientation : "); | ||||
| 		switch (state.position.orientation) | ||||
| 		{ | ||||
| 			case NORTH: printf("nord"); break; | ||||
| 			case EAST: printf("est"); break; | ||||
| 			case SOUTH: printf("sud"); break; | ||||
| 			case WEST: printf("ouest"); break; | ||||
| 		} | ||||
| 		 | ||||
| 		if (charatpos(state.position.x, state.position.y) == TILE_START) | ||||
| 		{ | ||||
| 			printf("\n\nr: Retour à la station\n"); | ||||
| 			printf("\n\nr: Retour à la station"); | ||||
| 		} | ||||
| 		else | ||||
| 		{ | ||||
| 			printf("\n               ^\n"); | ||||
| 			printf("            <w s x>\n"); | ||||
| 		} | ||||
| 		//drawmap();
 | ||||
| 	} | ||||
| 	else if (state.screen == SC_STATION) | ||||
| 	{ | ||||
|  | @ -934,6 +944,10 @@ void draw() | |||
| 
 | ||||
| 		printf("\nr: Retour à la station\n"); | ||||
| 	} | ||||
| 	else if (state.screen == SC_SHOWMAP) | ||||
| 	{ | ||||
| 		drawmap(); | ||||
| 	} | ||||
| 
 | ||||
| 	if (state.screen != SC_TITLE && state.screen != SC_SETNAME) | ||||
| 	{ | ||||
|  | @ -986,7 +1000,7 @@ int main() | |||
| 
 | ||||
| 	char command[CMD_LEN] = CMD_NULL; | ||||
| 
 | ||||
| 	while (command[0] != 'q' || state.screen == SC_MONSTER) | ||||
| 	while (command[0] != 'q' || state.screen != SC_STATION) | ||||
| 	{ | ||||
| 		update(command); | ||||
| 		draw(); | ||||
|  |  | |||
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