add vilaine bête
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w/w.c
7
w/w.c
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@ -4,7 +4,7 @@
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#include <time.h>
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#define CMD_LEN 10
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#define NAME_LEN 10
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#define NAME_LEN 20
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#define POV_3D_SIZE 10
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#define POV_SIZE 3
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@ -90,8 +90,9 @@ char map[15][15] = {
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"wwwwwwwwwwwwwww"
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};
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Character monsters[1] = {
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{ "Alien", 2, 2, 1, 1 }
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Character monsters[2] = {
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{ "Alien bleu", 2, 2, 1, 1 },
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{ "Vilaine araignée", 5, 8, 2, 1 }
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};
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int dice()
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